Development of Augmented Reality-Based Islamic Religious Education Learning Media

Authors

  • Akhmad Musyafa UIN K.H. Abdurrahman Wahid Pekalongan

Keywords:

learning media, Islamic education, augmented reality

Abstract

In today's modern era, information is one of the basic needs and sources of knowledge for all people, and archives are one of the sources of information. In this period, the archival function becomes increasingly important because archives provide evidence of organizational accountability. Learning occurs effectively when all influential components support each other to achieve learning goals. To advance teaching and learning activities, especially in Islamic Religious Education (PAI) subjects, teachers should prepare teaching materials so that students can easily understand the subject matter. Therefore, appropriate learning support is needed, such as support using augmented reality (3D). Augmented reality (3D) is an application that connects the real world and the virtual world in two or three dimensions and simultaneously projects it into the real environment. The purpose of using augmented reality technology in the PAI learning model is to support the teacher's learning process as well as to increase students' interest in following the learning process. The method used in this research is the research and development method developed by Walter Dick and Lou Carey to produce certain products. The results of the research are presented in the form of augmented reality applications that can be run on Android smartphones.

Downloads

Published

2024-05-26