Implementation of Spinner Wheels Game in Learning Islamic Culture History at Madrasah Aliyah


  • Alfina Indah Febryanti UIN K.H. Abdurrahman Wahid Pekalongan


strategy, games, learning


This research discusses how game-based learning, namely spinner wheels game, can be used in teaching and learning activities for Islamic Cultural History (SKI) subjects at Madrasah Aliyah Muhammadiyah Pekajangan. The purpose of this study is to explore learning methods that can be used by teachers in reviewing the material that has been delivered by the teacher. This research is a qualitative research, data was collected through classroom observation, interviews with teachers. The results showed that the use of spinner wheels game succeeded in increasing students' interest and involvement in learning Islamic Cultural History. In addition, this game-based learning strategy also strengthens students' understanding of Islamic Cultural History material in an interactive and fun way. The result of this study is that the use of games combined with learning materials can increase students' motivation to learn because of the fun element of the game so that students do not feel that learning is carried out in a boring way. The research also shows that the use of spinner games can help students retain information longer and build a connection between them and the subject matter. By utilizing technology and interesting learning methods, madrasahs can enrich students' learning experience and explore a deeper understanding of Islamic Cultural History.