Implementation of Honesty Character Education through Interactive Multimedia-based Learning in Elementary School
Keywords:Honesty Character, Learning, Interactive Multimedia, Character Education
The education system in Indonesia in the 2013 curriculum has several aspects that are expected to be achieved by all students, namely congnitive aspects, affective aspects, namely attitudes and morals and psychomotor aspects, namely skills. The problem in the field is the existence of a moral crisis in the form of honesty, with technological advances, education should utilize technology in the digital era, in this case educators use interactive multimedia that is applied at the elementary school level. By using interactive multimedia in the form of bamboozle can train the character of honesty of students. In its implementation, educators make several questions to test cognitive abilities through this interactive multimedia. Educators assess the process of working intensely one by one students and also see the results, after the educator processes the results, then the educator confirms in the form of reflection. With the application of the character of honesty, the results obtained that students are able to apply honesty in solving problems through interactive multimedia.